Revised, a visual editor for Ren’Py

July 13, 2012

Time for a new project! This time it will be a simple visual editor, or GUI, for Ren’Py, the visual novel game engine.

Main window of Revised, a few days old

Game creation with Ren’Py is based on writing scripts with special Ren’Py syntax, and the possibilities are almost endless. But writing scripts is difficult for some people, so clicking menus and buttons in a graphical editor feels a lot easier. That’s the idea behind Revised: to offer a simple assistant to create simple games, or the skeleton of the game.
Revised generates .rpy files that Ren’Py will use, and those files can still be enhanced with a regular text editor, of course.

Character Manager and Image Manager

For now, there is basic project generation, image manager and character manager. There are no releases yet, but you can get the current code from Gitorious, here:
http://gitorious.org/revised

As usual, it’s based on Qt and targeted mainly at GNU/linux systems.

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This time a game: Auralquiz

February 17, 2011

Time for a new project. This time it’s a simple game, a music quiz.

This is the temporary initial screen. The current logo is basically a ripoff of one of the mime-type Oxygen icons, by Nuno Pinheiro and the Oxygen team.
Actually, I haven’t asked yet if this is OK, but I guess it will be 🙂

Auralquiz

The idea behind the game is not new, but what I’ve seen available for GNU/Linux is either old, GTK-based, or just an Amarok script.

The game plays short pieces of music files from the player’s folders, and presents a question and several answers about the current song. The fastest the answer, the more points the player receives.

Auralquiz will be a full application, and hopefully, with several game modes, multiplayer mode, etc. It is based on Qt and Phonon.

As with my other projects, you can get the source at Gitorious: http://gitorious.org/auralquiz


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