Revised v0.1 is out!

July 21, 2012

A week ago I blogged about a new project, Revised, which will eventually be a simple visual editor for a visual novel game engine called Ren’Py.

Revised v0.1 featuring Eileen, from Ren’Py!

The project is going well, so I’ve released a 0.1 version as a preview.

Download the source code from Qt-Apps.org: http://qt-apps.org/content/show.php/Revised?content=152369 (sorry, I can’t provide binary packages for any distributions at this time, check the INSTALL file for compiling instructions).

There are still a million things missing, but there are already several things you can do with it:

  • Create new projects, load them, and save them.
  • Keep track of chapters and their “steps” in the chapter list.
  • Manage character definitions to use in the game.
  • Manage image definitions.
  • Design scenes with 3 basic things: Set a background image, add other images, like characters or props and add dialog lines.

After some basic stuff has been added to the game, you can save it and run it in Ren’Py, straight from Revised’s menus.

This is Lucy, from Ren’Py, and she’s mad!

I hope you like it, and if you ever thought about creating novel-type games with Ren’Py, but found that writing scripts was confusing or tiring, maybe this program can help you. The goal is that you’ll need no programming experience to make your simple game.

You can check out the main Revised page on this blog for more information, and the Revised category to see all the posts about it.

Feedback is welcome!

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Revised, a visual editor for Ren’Py

July 13, 2012

Time for a new project! This time it will be a simple visual editor, or GUI, for Ren’Py, the visual novel game engine.

Main window of Revised, a few days old

Game creation with Ren’Py is based on writing scripts with special Ren’Py syntax, and the possibilities are almost endless. But writing scripts is difficult for some people, so clicking menus and buttons in a graphical editor feels a lot easier. That’s the idea behind Revised: to offer a simple assistant to create simple games, or the skeleton of the game.
Revised generates .rpy files that Ren’Py will use, and those files can still be enhanced with a regular text editor, of course.

Character Manager and Image Manager

For now, there is basic project generation, image manager and character manager. There are no releases yet, but you can get the current code from Gitorious, here:
http://gitorious.org/revised

As usual, it’s based on Qt and targeted mainly at GNU/linux systems.


StressItOut progress

January 8, 2011

Happy 2011!!
StressItOut has evolved quite a lot since the last blog entry. It has new tests, although they are almost dummies at the moment, the main menu works, there’s a new “log” tab which will hold detailed information during the test run, and some fixes here and there.

StressItOut running tests

This is the new “log” tab, shown along with the menu option to save the log to a file:

SIO log tab

And this is the not-so-new “configuration” tab, with a new (temporary) addition to enable the user to type the device names of the serial ports to be used by the serial port test. Tests that haven’t been created yet have been disabled.

SIO configuration tab

The code is hosted here on Gitorious.
Hopefully I’ll have something usable soon. For now I’ll stick to the 0.0.xxx versioning scheme that shows this software is not exactly finished 😛

SIO is also on Qt-apps now.

Have fun!


A small project: StressItOut

December 16, 2010

Some time ago, I built a customized Debian-based LiveCD with a KDE Plasma desktop, for work.
We repaired and tested industrial computers, so I thought it could be very useful. And it was!
I added all kinds of apps that I found useful for our hardware tests. The only problem was, some of my workmates wanted a proprietary app called BurnInTest included, since they were using its MSwindows version already.
There was a GNU/Linux version, so we ended up adding it to the LiveCD, but I thought it would be very nice to be able to have a similar, graphical tool to do all the tests that app did, but that was Free Software.

So now that I’m getting into Qt/KDE development, it’s time to build that app!
Here’s what I have so far:

A snapshot from StressItOut v0.0.002

The program will have several test modules: CPU burning, memory test, 2D graphics test, 3D test, serial ports, etc.

Hopefully I’ll show it to the world via Qt-apps.org or similar places when it’s ready to do something real 🙂


Plasmoid: Praedic

September 22, 2010

Presenting my first plasmoid: Praedic.

The Praedic Plasmoid

It’s a very simple dictionary targeted at spanish users, or people learning spanish.

It searches the RAE online dictionary, which is the official spanish dictionary (Real Academia Española).

You can get it from kde-look.org, or directly via Plasma’s option “Download New Plasma Widgets

http://kde-look.org/content/show.php?content=129421

Usage is very straightforward: Enter a single word and hit enter or press the “Buscar en RAE” (search in RAE) button. There’s a slider on the right side to control the size of the text.

Feedback is welcome! 🙂


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