Auralquiz v0.8.1, a bugfix release

April 12, 2012

I’ve just uploaded Auralquiz 0.8.1, a bugfix release.

Changes since v0.8:

– Fixed compilation for GCC 4.7 (fixes this Debian bug). Thanks to Dean Evans for letting me know.
– Added French translation, thanks to ntome.
– Added Italian translation, thanks to Giovanni.

As always, you can get it from Qt-apps, here:

http://qt-apps.org/content/show.php/Auralquiz?content=139127

If you have the development version, you already have these fixes applied.


Auralquiz v0.8 released!!

February 3, 2012

A new Auralquiz version, 0.8!

Changes since v0.7:

– Added Czech translation, thanks to Pavel Fric.
– Added manpage, thanks to Dean Evans.
– Better song shuffling.
– Show progress bar while analyzing music.
– Reworked ranking with basic statistics.
– Fixed bug with 4-button-mode and very long titles/artist names.
– Other small fixes.

I also want to use this post to send a big “thank you!” to everyone who translated, packaged or beta-tested Auralquiz. Thank you, you rock!!

You can get it from Qt-apps, here:

http://qt-apps.org/content/show.php/Auralquiz?content=139127


Auralquiz v0.7 released!

December 29, 2011

Changes since v0.6 include:

– Translation files are included in the binary as resources and loaded correctly.
– Metadata analysis is faster, performed using TagLib, which is a new dependency.
– Sound control now relies on Phonon States, works better with all backends.
Hardcore difficulty level now uses the “Type-the-answer” mode.
– “Reload music” button, to use when there are new files or some have been moved/deleted.
– Several visual changes.

You can get it from Qt-apps, here:
http://qt-apps.org/content/show.php/Auralquiz?content=139127

See it in action in this screencast:

http://www.youtube.com/watch?v=lP25jnsdDr4


Auralquiz screencast

December 17, 2011

Just a quick update to link to a video showing the game in action.

Auralquiz Type-The-Answer mode

And a list of the main changes in what will be version 0.7:

– Translation files are included in the binary as resources and loaded correctly.
Metadata analysis is performed using TagLib, which is a new dependency.
– Sound control now relies on Phonon States, works better with all backends.
– Hardcore difficulty level now uses the “Type-the-answer” mode.


Duke Nukem on your systray: DukeTrayem

January 29, 2011

I’ve been working a lot on StressItOut, the hardware stress and test program since the last blog entry, but, since I’m still learning, I wanted another project to work on.

Since I couldn’t (yet) find any valid idea (something relatively simple, but useful, that someone could be needing and not have on GNU/Linux), I went with one of my not-useful ideas: Duke Nukem for your system tray.

DukeTrayem 0.1

Why Duke Nukem? He was known for his bad language and interesting quotes spoken during the course of the games. This program adds a Duke Nukem icon to the system tray, and will speak those quotes, in a popup, at random times.

The user will be able to add custom sentences, so it could be used as some sort of nagging reminder (“get to work!” or “study!!”). This is not yet done.
In the future I might add other characters, with their quotes (Chuck Norris facts, anyone? ;))

You can get this useful piece of… uh… software, here: https://gitlab.com/duketrayem/duketrayem-dev